Windows sockets are not like BSD sockets. The book explains very well the different specific modes into which winsock can be used: Blocking mode in a dedicated thread, asynchronous mode using Windows messages and Overlapped I/O that removes some memory copying when passing buffer to send/receive data from/to sockets. It also covers the Socket classes provided with MFC. In my opinion, this book covers very well the details specific to Windows version of the socket API and that will allow the readers to take advantage of this socket API version.
I want you to find in this blog informations about C++ programming that I had a hard time to find in the first place on the web.
Sun | Mon | Tue | Wed | Thu | Fri | Sat |
---|---|---|---|---|---|---|
<< < | Current | > >> | ||||
1 | 2 | |||||
3 | 4 | 5 | 6 | 7 | 8 | 9 |
10 | 11 | 12 | 13 | 14 | 15 | 16 |
17 | 18 | 19 | 20 | 21 | 22 | 23 |
24 | 25 | 26 | 27 | 28 | 29 | 30 |